Oct 4, 2022, 6:00 – 7:00 PM
Product Session: Lightship Gameboard
Do you want to use ARDK to generate contextual data from the user’s current surroundings? This session will be covered by Justin Sneddon, Niantic Sr. Product Manager, and Max Heimbrock, Software Engineer, who will deep dive into Lightship Gameboard features such as smart object placement, procedural gameplay, and character navigation.
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